Narrative and style

So, I’ve made a lot of progress since the last post. I’ve determined my narrative, my target audience and the overall style, all of which mesh really well together.   To begin: The story of the installation is that there is a slightly crazy inventor type, thing a mix between Elon Musk and Willy Wonka. […]

Visuals and Voronoi

So far, most of my project has been focused on the technological aspect of it, which for me makes sense. Why try and build something, design everything and find out later that it is not possible? So I decided to test the broad strokes of the tech first, seeing as that was also where my […]

The first prototype

After having spent the first few weeks thinking and conceptualizing I started prototyping a few weeks ago.  After a few setback and a few wins I am back here to tell you what I’ve been doing. The prototyping I wanted to prototype one of the puzzles I want to incorporate into my project. I decided […]


So, I’m starting my graduation now and will be posting regular updates on the project. Perhaps I should tell you quickly what I’m about to do. I want to build a physical 2D platformer-type level on a wall, in 2,5D, completely white. Then I’ll get a projector and project the interactive elements such as the player […]